Skip to content
SEAing Breath

07 — Archive

Archive index

Every image, film, presentation, log entry, source and Journal essay in one searchable list, followed by the full image archive.

Searchable index

108 entries

Images

VR stills, storyboards, prototype hardware, on-site photographs, posters, a team montage and a documentation collage. Select any image to view it larger; press Escape to close.

A.01VR stillUnity underwater still with the breath-responsive sea-level gauge, 2017. — SEAing Breath project archive
Inside the virtual environment: a low-poly seabed with kelp, a violet anemone and a round sea-level gauge whose needle sits between NORMAL and HIGH, under shafts of turquoise light.

Unity underwater still with the breath-responsive sea-level gauge, 2017. — SEAing Breath project archive

A.02On-site photographHannes Bend in the apparatus during the Frost Science event Blue Mind Life: The Seven Ages of Water, 16 August 2017. — SEAing Breath project archive
Hannes Bend wearing the VR headset and breath-sensor belt at the Frost Museum of Science.

Hannes Bend in the apparatus during the Frost Science event Blue Mind Life: The Seven Ages of Water, 16 August 2017. — SEAing Breath project archive

A.03VR stillOpen water: light, a fish and the gauge at the edge of vision. — SEAing Breath project archive
Green underwater light falling from the surface, a single fish swimming left and the sea-level gauge in the lower right corner.

Open water: light, a fish and the gauge at the edge of vision. — SEAing Breath project archive

A.04Documentation collageDocumentation collage. Main photograph: adult visitors in the work at the Phillip and Patricia Frost Museum of Science, Miami, 2017 (artist’s attribution). The inset footage of young participants is not attributed to that venue. — SEAing Breath project archive
Documentation collage: adult visitors wearing VR headsets and breath-sensor belts, with inset footage of young participants.

Documentation collage. Main photograph: adult visitors in the work at the Phillip and Patricia Frost Museum of Science, Miami, 2017 (artist’s attribution). The inset footage of young participants is not attributed to that venue. — SEAing Breath project archive

A.05Archive film stillYoung visitors trying the VR headset and breath sensors at a public programme. Archive film still; the venue is not established by the frame. — SEAing Breath project archive
Young visitors trying the VR headset and breath sensors at a public programme; subtitled film still.

Young visitors trying the VR headset and breath sensors at a public programme. Archive film still; the venue is not established by the frame. — SEAing Breath project archive

A.06PosterProject poster. Open at full size to read. — SEAing Breath project archive
SEAing Breath project poster describing the VR breath-biofeedback work for the Sea Level Rise programme of Miami-Dade County and the University of Miami.

Project poster. Open at full size to read. — SEAing Breath project archive

A.07Documentation collageThe original project website, 2017: process, mission and participant interviews in one grid. — SEAing Breath project archive
Screenshot of the original project website: a grid of six tiles showing a prototype headset with orange swim-belt floats, a sea turtle, a historic underwater photograph, a child in a headset, a child interviewed on camera and a curator outside HistoryMiami Museum.

The original project website, 2017: process, mission and participant interviews in one grid. — SEAing Breath project archive

A.08StoryboardHandwritten storyboard, 25 April 2017: the sequence of scenes and interactions, from beach and seashell to the crab and the rising water. — SEAing Breath project archive
Open notebook with blue-ink storyboard frames: bubbles, a beach with a lifeguard tower, a seashell saying 'Hey! I'm here, pick me up!', a city going underwater, and a crab saying 'We need to get rid of this water, let's breathe!'

Handwritten storyboard, 25 April 2017: the sequence of scenes and interactions, from beach and seashell to the crab and the rising water. — SEAing Breath project archive

A.09StoryboardHandwritten storyboard, 25 April 2017: marine forms and interface ideas. — SEAing Breath project archive
Second notebook spread of blue-ink sketches of marine forms and interface ideas for the virtual environment.

Handwritten storyboard, 25 April 2017: marine forms and interface ideas. — SEAing Breath project archive

A.09aVR scene studyVirtual Miami Beach, pastel scene study, 2017. Recovered from the original WordPress media backup. — SEAing Breath project archive
Pastel low-poly virtual Miami Beach: sand, water and a shoreline under a pale sky, an early scene study for the virtual environment.

Virtual Miami Beach, pastel scene study, 2017. Recovered from the original WordPress media backup. — SEAing Breath project archive

A.09bVR scene studyThe polygon seashell in a scene prototype, April 2017 — the storyboard’s shell that calls the visitor in. Recovered from the original WordPress media backup. — SEAing Breath project archive
A faceted polygon seashell in an early Unity scene prototype.

The polygon seashell in a scene prototype, April 2017 — the storyboard’s shell that calls the visitor in. Recovered from the original WordPress media backup. — SEAing Breath project archive

A.10Prototype hardwareEarly prototype, 26 April 2017: an airflow sensor mounted on the headset, tested with the bubble scene in Unity. Studio test, not a public presentation. — SEAing Breath project archive
A person wearing a grey mobile VR headset with a small white airflow sensor fixed below it at the nose, wired to a laptop showing a Unity scene of bubbles over a city skyline.

Early prototype, 26 April 2017: an airflow sensor mounted on the headset, tested with the bubble scene in Unity. Studio test, not a public presentation. — SEAing Breath project archive

A.11Prototype hardwareThe installation setup, May 2017: mobile VR headset, swim belt with breath sensing, and seashell with speaker. — SEAing Breath project archive
Installation kit laid out: a grey mobile VR headset, a yellow swim belt with orange foam floats carrying the breath sensor, and a seashell containing a speaker.

The installation setup, May 2017: mobile VR headset, swim belt with breath sensing, and seashell with speaker. — SEAing Breath project archive

A.12PosterPoster for the presentation at the Miami Center for Architecture & Design, June 2017. — SEAing Breath project archive
Vertical poster for the SEAing Breath presentation at the Miami Center for Architecture & Design.

Poster for the presentation at the Miami Center for Architecture & Design, June 2017. — SEAing Breath project archive

A.13Team portraitProject team montage, 2017. — SEAing Breath project archive
Montage of four portrait photographs of the 2017 project team: Maria Mishurenko, Gordey Chernyy, Kyle Wilson and Hannes Bend (order not specified).

Project team montage, 2017. — SEAing Breath project archive

Ecological context and resources →