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SEAing Breath

Breath biofeedback with the crab (Unity)

Player from youtube-nocookie.com. If it does not play here, open the original.Watch on YouTube ↗

Interaction prototype in Unity: the storyboard’s crab character responds to the breath, an early step toward lowering the virtual water by breathing.

Process log, crab interaction programmed (3 May 2017) →

Type
Interaction prototype
Archive date
3 May 2017 From the project log and archive.
YouTube upload
Official upload date, published by Hannes Bend on One- & Well-ness.
Length
0:15
Original title
“breath biofeedback with 'crab'”